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Case Study: Using the Game for Home Learning

This article is written by Mara Dettmann, a freelance writer based in Paris where she runs

I stumbled across TYMTR while browsing Usborne’s website for educational kids’ books back in mid-February – and Lee, my three-and-a-half-year-old daughter, was captivated from the start.

First, some background on our situation: I’m German and my husband’s British; Lee spent the first three years of her life in the UK (where she went to a British childminder and nursery) but is now attending a German preschool. Though I’m hoping for Lee to be fully bilingual I also want her English to progress at native-speaker level – especially since she’s (re-)entering the British educational system this fall.

How we use TYMTR

TYMTR has become a firm part of our evening routine, and Lee has become quite attached to her monster and its adventures.

If it were up to Lee, she’d play the game hours on end – but to ensure the information sticks to her long-term memory and limit her screentime I keep it at one letter a day. If I think she needs additional practice with a letter I quit the game before her monster gets her prize, so she has to review it again the next day. She is not a fan of this technique and protests heavily, but it does help.

As far as I can see, Lee learns the most from the princess minigame. Flowers and factory are too fast-paced for her – though playing the game has definitely improved her cursor skills – while sheep and aliens don’t really challenge her any more. Initially, Lee needed my help in understanding what exactly she had to do; now, she goes through the game independently (though I still supervise).

Supplemental tools for early literacy development

For us, TYMTR is part of a bigger home learning project to instil a general love for learning within Lee, in the languages, maths and sciences alike.

Specifically for her English literacy skills, we read a lot – bedtime includes at least four picture books. Lee’s a big fan of dinosaurs and lift-the-flap books, so one of her favourites is Usborne’s See inside the world of dinosaurs

After our daily TYMTR session, Lee will normally finish her screentime with a few educational music videos – she especially likes They Might Be Giants kids’ songs. From Here come the ABCs she currently likes best ‘The alphabet lost and found’ and ‘D and W’.

When we’re out and about, we also make a point of talking to her about the letters and numbers that surround us – mostly on billboard posters, sometimes on license plates (less fun since you can’t sound out the letters into words). Most recently, I’ve started making flashcards that have a word on one side and its picture on the other, with which we play to make simple sentences – like ‘the dog is small’.

We practice basic writing with crayons and an electronic learning pad, the LeapFrog Scribble & Write.

It’s hard to say how much influence each single method is having on Lee’s introduction to reading – but together, they’re all reinforcing each other in a positive way. By turning early reading into a game rather than a challenging task, TYMTR has been an important tool for getting Lee more interested in how letters fit together to form words from a phonetic standpoint. And she loves it: though she’s already completed the game once, she and her monster are now on their second round through the islands.

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